Some longish time ago, I used to run sessions of a roleplaying game called Torg. It was highly-entertaining and we played it an awful lot. Invaders from other universes attempt to strip Earth of its "possibility energy". Primitive lizardmen fight with cybernetic priests! 30s pulp heroes struggle against Victorian horror-monsters! What's not to like?
Anyway, in recent months I've been considering developing a new Torg campaign for my usual crowd of players. There's nothing especially wrong with any of the original setting material for the game but we did play it an awful lot and thus my players will be able to remember lots of details about the various colourful sections of the world.
So, its time for a redesign of the game world.
I don't want to reinvent the wheel and there were lots of classic elements of the canon game that I want to keep so I'm aiming to blend new ideas with old ones and come up with something that is fresh enough to entertain the experienced players but not so radically different that it is no longer Torg.
Oh, and if you are Chiara, Hayden, Ian, Jamie, Maisie or anyone else that might conceivably play in this campaign kindly naff off now. Cheat! CHEAT!
Morgan
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